Project Castle is a retro-aesthetic action game about freeing the Ubisoft Montreal Studio from mutant rats.
The player receives a desperate plea from studio head Yannis Mallat, and uses their trusty flamethrower and exploding banana carts to kill all the rats and save the studio. It was created in 48 hours during the Ubisoft Montreal internal game jam.
The game won first place at the Ubisoft Montreal game jam.
Ubisoft Montreal Internal Game Jam
Game Design, Programming
Art: Liam Wong and Vincenzo Spina
Programming: Melchior Corgie